AI Insights · Timothy · April 2022
Top 5 Otome Games on iOS in the US: Q1 2022
Discover the performance trends of the top 5 Otome games on iOS in the United States during the first quarter of 2022, based on Sensor Tower data.
Performance of Top 5 Otome Games on iOS in the US: Q1 2022
The Otome game genre has seen varying levels of performance in the US market during the first quarter of 2022. Here, we take a closer look at the top 5 Otome games on iOS, based on Sensor Tower data.
Obey Me! - Anime Otome Sim
Weekly Revenue: This game saw fluctuations in weekly revenue, peaking at approximately $162K at the start of the quarter and ending around $65K.
Weekly Downloads: Downloads started at around 15K but gradually declined to approximately 6.7K by the end of March.
Weekly Active Users: Active users showed a steady trend, starting at roughly 87K and ending at about 73K.
Disney Twisted-Wonderland
Weekly Revenue: Revenue experienced a general downward trend, starting at $77K in mid-January and dropping to around $17K by the end of March.
Weekly Downloads: Downloads began at 36K and decreased to around 8K by the end of the quarter.
Weekly Active Users: Active users increased from approximately 17K in mid-January to around 24K at the end of March.
Tears of Themis
Weekly Revenue: Revenue fluctuated, starting at $86K and ending the quarter at around $27K, with a notable peak at $59K in late March.
Weekly Downloads: Downloads showed a general downward trend from 4.4K to approximately 2.4K.
Weekly Active Users: Active users remained relatively stable, starting at 35K and ending at around 29K.
Love 365: Find Your Story
Weekly Revenue: Revenue remained fairly consistent, peaking at around $15K in late February and ending the quarter at approximately $12K.
Weekly Downloads: Downloads started at 4.2K and decreased to approximately 2.3K by the end of March.
Weekly Active Users: Active users showed a steady pattern, starting at 4.2K and ending at around 3.2K.
Flipped in Love
Weekly Revenue: Revenue showed some peaks, starting at around $14K and ending the quarter at approximately $12K.
Weekly Downloads: Downloads were minimal, starting at 1.6K and dropping to zero by mid-February.
Weekly Active Users: Active users declined from 5.2K at the start of the quarter to around 2.9K by the end of March.
For more detailed insights and trends, visit Sensor Tower's platform.